Showing posts with label Creating a surface using Surface modifier. Show all posts
Showing posts with label Creating a surface using Surface modifier. Show all posts

Friday, July 13, 2012

3D Max surface modifier using ( Lesson#14 )


Creating a surface using Surface modifier

Chrome-plated spoon
Today I will introduce you to an interesting technique based on the formation of surface splines. This method is based on the use of modifier Surface. Despite the apparent simplicity of this method of modeling, in my opinion, it is quite difficult.Therefore, if in the course of the lesson something does not work, be patient and try to achieve a satisfactory result. Surface will be used to parse through the creation of a spoon, but in the end create the material for her chrome-plated metal.

Simulation of a spoon

So, let's begin. Run 3d max and create a spline: