Monday, May 14, 2012

Easy 3D Studio Max Tutorial


Introduction to modeling in Editable Poly (3d Studio Max).

Introduction

Poly-Modeling (editable mesh) - one of the conventional methods of creating three-dimensional models. Editable poly - in English the "editable polygon" - an object whose surface is a grid of interconnected planes. The whole process of poly-model reduces to the change in the shape of the grid, so it is called the grid.

In Fig. 1 Display the grid.
Net modeling has some indisputable advantages. In the process of developing spatial imagination, sensitiv GUT proportions, and even logical thinking. In addition, full control over the net will give you the most precise nuances of form and, eventually, you'll get exactly what you want, not letting anything slide.
In Fig. 2, Examples of milestones.


Part I Introduction to Editable Poly

The three-dimensional grid Editable Poly edit sub-object level (Sub - objects) - parts of the grid components that can change, add or delete. Thus, the change involves change in shape of sub grid. We consider each of these levels.
In Fig. 5 Selection Window Polygon.
 Polygon (Polygon - a polygon) - to Editable Poly is the plane, which is a unit cell of the grid. In one plane of the object can be a lot of polygons that looks to be quite indistinguishable. To work with polygons is the level of Polygon.

In Fig. The chosen 6 th Polygon.
 An edge (Edge) - a line of the boundary polygon. An edge may be visible if the adjacent faces do not lie in one plane, or invisible, upon request by the invisible edges can be displayed by the dashed line. For management visibility and position of the edges corresponds to the level of Edge.
Selected Edge.
In Fig. 7 Selected Edge.
 The vertices (Vertex) - this is the point at which two or more converging edges. To work with the intended level of vertices Vertex.
 In Fig. 8 The selected point.
Element (Element) - a grid entirely. One object can contain multiple autonomous networks, while at the same time, the mesh of the object may be empty, ie not have any points. With elements of working level Element.
In Fig. 9 selected object at the Element.
Border (Border) - is the boundary edges of the grid. They are available in the event that the grid is not closed, ie What is the polygons are removed from it. To work with the boundaries of the level of use Border.
In Fig. Working with 10 boundaries.
Subobjects can be changed just like primitives, with their help, we edit the grid in places where it is needed. Naturally, the adjacent polygons may have common points or edges, and thus, for example, changing the position of one point will affect the number of polygons.
In Fig. 11 Examples of editing
In the Editable poly, you can also choose to change the multiple sub-object, but you should understand that they must all be the same type. For example, you can not work with points and edges simultaneously.
In Fig. 12 Working with selected groups.

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